App and platform development for culture and entertainment
Ticketing, music distribution and cultural platforms that have to work when the audience arrives. For promoters, labels, cultural institutions and research projects. And if the agency or team that built it is gone, we take it over.
We take over
what is already running.
Published apps nobody could access any more, a distribution platform with integrations specific to the music industry, or a website whose agency had closed. In all three cases we started by understanding what was there before touching anything.
Where we usually come in
In culture and entertainment, software tends to have dates that do not move: a concert, a release or the end of a grant.
Tickets and events
✓ Ticketing and event apps on iOS and Android
✓ Brought up to date for the App Store and Google Play
✓ Recovery of developer accounts and consoles
✓ Published under the client's own account
Distribution and digital platforms
✓ Integrations with distributors and industry providers
✓ Long-running processes with retries and live tracking
✓ Several clients kept apart on one platform
✓ Payments with Stripe
Heritage and research
✓ Digitised archives with a high-resolution viewer (IIIF)
✓ Connection to open science repositories
✓ Public APIs for other researchers
✓ EU-funded projects with fixed deadlines
Rescue and maintenance
✓ Technical audit of the inherited project
✓ Staging environment and backups
✓ Migration to supported versions
✓ Response times by severity
Culture and entertainment projects
A ticketing platform, a digital music distributor and a European archive of puppet theatre.
We needed to create new Apple and Google accounts for our apps and didn't know where to start. The Liquid team took care of the whole process: creating the accounts, setting everything up, and bringing apps that had been outdated for a while up to date. They did it all very fast, without affecting our operations.
View case study
Ruben RodriguezCEO at Ticket & Roll
FAQs.
Yes. For Ticket & Roll we recovered access to the App Store and Google Play consoles, brought the apps up to date and published them again under their account. Today we maintain them so they do not fall behind again.
That is what happened with Puppet Plays: no source code had been handed over and nobody had clear access. We started with an audit, recovered the licences, set up the backups and staging environment that did not exist, and then migrated Craft CMS from version 3 to 4. We documented everything so they do not depend on us.
Yes. At La Cúpula Music we have worked inside their team since January 2024, with their workflows and code review, and have made more than 400 contributions to Trackstorm, their distribution platform.
Yes. Puppet Plays, at the Université Paul-Valéry Montpellier 3, had to connect to the European open science infrastructure and be finished before its funding ended. It went live within the deadline.
It depends mostly on the integrations. As a guide, excluding VAT, a website with a CMS costs €5,000 to €15,000, and an app or a platform with integrations starts at €15,000. If the project already exists, we start with a technical review and propose how to tackle it in phases.